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/--Body--//>
Game 5: Show Me The Way To Go Home
When we takes new friend Malfeasance back towards our hidden camp on long narrow street between crater mound and hillside, we gets whiff of old musty rags. It's Mummy's Boys, same bunch of undead tripe who failed to give us human slaves after we helped them during last battle!
Seeking revenge, we splits in two packs - me sneaking up left side of street and Morpheus on right. Perhaps Shadow Lord was angry at our slow progress, because Storm of Chaos appeared above our heads to throw great bolts of warp lightning on us. Snickers was blasted, and was mighty lucky to survive. Blinded by flashes of warp lightning, our shots at undead enemies fly wide. But crafty warlock Malfeasance
slowly lifts his arms generating flowing corona of blue-green flames that suddenly leap from his outstretched hands, toasting smelly dreg who shot at us from second story window.
Although we follow 4th Skaven Rule of Engagement (Stay Hidden), we cannot hide from attacks unseen - which was sorry fate that befell Bitters, who was taken out of action by nasty Lifestealer spell from hidden necromancer, that left Bitters dumber than box of rocks for all time to come. But then using 7th Skaven Rule of Engagement (Shoot More To Hit More), we pelted undead foes, first downing one ghoul, then another, then zombie and finally mighty female vampire - which caused rest of Mummy's Boys to learn 10th Skaven Rule of Engagement (Run Away)!
Charge to the next tale.
Retreat back to the main page.
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